Code Redeem
- See settings menu to redeem your codes!
- Added support for 15 languages
- Added new Guild system
- Added new Auction House system
- Reintroduced Vending Stalls through the Stallmaster
- Improved delivery box flow for purchased items
- Improved vending sale history
- Improved controller aiming (combination of nearest, Rstick direction and skill range)
- Added RStick aiming + Aiming reticleAdded camera rotation while aiming (hold LStick and rotate with RStick)
- Better naming for many monsters
- Updated Turtle Nexus
- Updated Forgotten Depths 2
- Updated Dark Forest
- Updated Treant Trail
- Added Chat Room System
- Added customisable chat tabs
- Whisper conversations now appear as draggable tabs
- Added Block / Unblock player
- Added map information to Party Search
- Added Character Slot purchases
- Improved summon AI behaviour
- Summons now appear in the status bar and can be dismissed with right-clickToggle skills
- self buffs can now be cleared with right-click
- Added boss information when interacting with boss graves
- Monsters no longer spawn near NPCs, portals and waypoints
- Major server architecture improvements for better scalability
- Servers regions now act as server clusters
- Chat and Party persist across the whole regional server cluster
- Summons, clones and status effects now persist when changing channels / relogging
- Added draggable windows
- Added Inventory pagination for improved performance
- Updated PvP rank icons
- Updated element icons
Is now purchased from inside the game (click on balance). No longer linked to Ko-Fi donations.
- Apply cosmetic skins to compatible weapons
- Unlock weapon appearances with Cosmetic Converters
- Umbral Weapon Cosmetics
- Bone Gatling Gun and Launcher Cosmetics
- Sunken Set
- Fox Sets (Fire & Ice)
- Easter Bunny Set
- Priest Set
- Wizard Set
- Head Ribbon
- Kamen Red
- FaceNecro
- Skull Face
- Fire Fox
- Ice Fox
- Banana Duck
- Green Whale
- Updated Horse & Griffin Mounts
- Updated Cats
- Dogs
- Griffin Pets
- Added emote cosmetic system (barebones for now)Use /emote <id> to play
- Cuervo (Kickstarter)
- Angel of Vale (Kickstarter)
- Demonic (Kickstarter)
- Angelic Pet (Kickstarter)
- Demonic Pet (Kickstarter)
- Angelic Lion (Kickstarter)
- Demonic Dragon (Kickstarter)
- Angelic Aura (Kickstarter)
- Angelic Walking Trail (Kickstarter)
- Demonic Aura (Kickstarter)
- Demonic Walking Trail (Kickstarter)
- Spirit Valer Stall (Kickstarter)
- Spirit Valer Outfit (Playtest Reward)
- Support Star (Supporter Reward)
- 100M Cape (Demo Reward)
- Balance ChangesProgression
- Increased EXP requirements towards higher levels (around 50%)
- Reduced Essence drop rates (0.1% for all)
- Added coin costs to Essence crafting (25k-100k)
- Adjusted equipment drop rates (slight reduction)
- Increased crafting material costs (around 2x)
- Reduced Boss Crystal drop rates (200% > 150%)
- Removed Weekend Bonus EXP
- Party even share is now reduced beyond 30 level gap, zeroed at 50 level gap (Lv130+ counts as Lv130)
- Added the Ghost element
- Reworked the Element table
- Updated many monsters to Ghost element
- Converted Summoner skills to Ghost
- Added / moved many cards
- Removed Skill Damage cards
- Removed Weapon Element cards
- Reduced equipment Potential values
- Neutral resist is now excluded from all resist mods
- Siphon scaling reduced (halved)
- Removed autocast headgear cards
- Changed autocast chance: Tomahawk (15%), Scalpel (15%), Frost Fang (15%). Frost Fang disables status from ice shard
- Removed autocast: Bone Pick
- Sacrifice: Reworked. Now a single target attack, applies 5-10% of HP as damage. Ignores defences, triggers hit effects
- Shield skills: damage +30%
- Consecration/Heal: Removed regeneration buff
- Holy Shield: Removed all resistance buff
- Oathbreaker: Removed +1 matk per str, changed to 10% block
- Judgement Blade: damage -25%, no longer triggers hit effects
- Grand Cross: no longer triggers hit effects
- Complete class rework
- All guns now have the same scaling (5% dex)
- Skills now auto-swap to the right loadout
- Heavy Loadout: Unlocks Launcher/Gatling Gun + 3rd weapon loadout
- Shotgun range increased (weapons, skills and close range cutoff)